little P
Super Mod
Hi everyone,
This week sees the release of the Wings update (1.2) and it’s great to see everyone playing it! On behalf of the team I’d like to thank everyone who participated in the beta test for their feedback – it’s helped tremendously! The beta bug reporting forum is now closed and any issues should be reported as normal in the main bug reporting forum here:
https://forums.frontier.co.uk/forumdisplay.php?f=105
It’s early days but so far we’re seeing a quicker throughput of issues which is helping us a lot. When raising an issue please make sure to include as much information as you can. The more detail you provide the easier we can trace the problem.
As with any ongoing development we’re constantly examining balancing and there are some imbalances between the roles – in particular trading is too powerful compared with other play styles. We believe a player shouldn’t feel that they have to indulge in trading to reach the next suitable ship for their preferred way to play, so to make other roles more viable we’ll continue to strengthen the role of combat pilots, miners and explorers in the galaxy, making those paths a more viable option for progression in future updates.
In a minor update released before the end of the week we’ll reduce the price of non-trade ships and abolish the way fuel costs are scaled by ship type. What’s more, some of the smaller ships, like the Sidewinder will gain a powerful new advantage as their reduced profile makes them more effective for smuggling. These are minor changes but ones that dramatically increase the importance and viability of craft less suited to trading.
We know trading will still be a powerful route for progression in the game, so we’re looking to take a long-term approach to this as we continue to update the game and we’ll continue to take all your feedback on board.
Before I go, I know everyone is excited to learn more about PowerPlay, but we’re keeping this one close to our chests a little longer. For now I can promise it will be our biggest content update yet and will introduce some major new features to Elite: Dangerous’ galaxy. Of course, you’ll hear the first details about it here soon.
Thanks
Michael
This week sees the release of the Wings update (1.2) and it’s great to see everyone playing it! On behalf of the team I’d like to thank everyone who participated in the beta test for their feedback – it’s helped tremendously! The beta bug reporting forum is now closed and any issues should be reported as normal in the main bug reporting forum here:
https://forums.frontier.co.uk/forumdisplay.php?f=105
It’s early days but so far we’re seeing a quicker throughput of issues which is helping us a lot. When raising an issue please make sure to include as much information as you can. The more detail you provide the easier we can trace the problem.
As with any ongoing development we’re constantly examining balancing and there are some imbalances between the roles – in particular trading is too powerful compared with other play styles. We believe a player shouldn’t feel that they have to indulge in trading to reach the next suitable ship for their preferred way to play, so to make other roles more viable we’ll continue to strengthen the role of combat pilots, miners and explorers in the galaxy, making those paths a more viable option for progression in future updates.
In a minor update released before the end of the week we’ll reduce the price of non-trade ships and abolish the way fuel costs are scaled by ship type. What’s more, some of the smaller ships, like the Sidewinder will gain a powerful new advantage as their reduced profile makes them more effective for smuggling. These are minor changes but ones that dramatically increase the importance and viability of craft less suited to trading.
We know trading will still be a powerful route for progression in the game, so we’re looking to take a long-term approach to this as we continue to update the game and we’ll continue to take all your feedback on board.
Before I go, I know everyone is excited to learn more about PowerPlay, but we’re keeping this one close to our chests a little longer. For now I can promise it will be our biggest content update yet and will introduce some major new features to Elite: Dangerous’ galaxy. Of course, you’ll hear the first details about it here soon.
Thanks
Michael