iRacing has put out their Dev Blog for 2026 Season 3!
iRacing Development Update: May 2026
New content includes:
New Cars:
New Tracks:
Simulation Systems, and Physics Updates
Race Control & Pit Road Changes
Updates on Future Updates
Patch will go live during Week 13, the week of June 9th.
2026 Season 3 will begin June 16!
iRacing Development Update: May 2026
New content includes:
New Cars:
- [Free] BMW M2 Racing - This version, the G87, will replace the previous version, the F87, that was only released a couple years ago.
- Euro NASCAR RC01 - *Probable, pending further art-work* A NASCAR-style Late Model V8 "car purpose-built for road racing".
- New Formula Vees - Two new Formula Vee cars that will be added to the Formula Vee series. One purchase for both the new cars, if you want to visiually differentiate yourself from the already-free Formula Vee option (same thing that they did when they introduced the Casino/Eagle Street Stocks a few years ago.)
- BMW M Hybrid V8 Evo GTP - Visual update to the BMW M Hybrid V8 to the 2026 version. Free upgrade to anyone who already owns the original BMW M Hybrid.
- Dallara IR18 - Updated visual changes to the rear body and wing
- Porsche 992.2 - *Optional* updated visual changes to headlights
- SK/Tour Modifieds - Ground-up physics refresh
New Tracks:
- WeatherTech Raceway Laguna Seca - Complete re-scan of the first track iRacing ever scanned, and probably the first track most of us ever raced in the sim.
- Qualcomm Circuit (Naval Base Coronado) - Street Circuit set to debut June 19-21, featuring all of NASCAR's top-3 divisions. Built on, and around, the airport runways at "Naval Base Coronado" in San Diego, California.
- Motorsport Arena Oschersleben - Addition of 3D Curbs and upgraded trees
- Circuit de Nevers Magny-Cours - Addition of 3D Curbs
- Oran Park Raceway - Graphically updated to preserve it's final form, before it was destroyed at the end of the 2010 season.
- Chicagoland Speedway - Graphics refresh anticipating it's 2026 return to the NASCAR calendar after last holding a race in 2019.
Simulation Systems, and Physics Updates
- Dirt AI & AI Heat Racing
- Balance of Performance (BoP) & Aerodynamics
- Sim UI
- Live Dynamic Track Map
- Fuel Calculator
- Control Profiles
- Wet/Dry Tire Indication
- Drag to resize
- Incident tracker
- Simplified Chinese support
- This is not actually announced here, but buried in the "Misc" section, further below, with all the future updates, despite it rolling out in this build.
- Resizeable Virtual Mirror
- This is not actually announced here, but buried in the "Misc" section, further below, with all the future updates, despite it rolling out in this build.
Race Control & Pit Road Changes
- Pit Speed Enforcement
- Multi-Class Starts & Per-Class Pace Cars - **MAYBE**
- They're hoping it will be ready for community testing by week 13, and then determine if it is ready to debut for the full Season 3, or if it needs more development, based on the week 13 results.
- We are rolling out the use of Anycast
Updates on Future Updates
- Career Mode
- New Graphics Engine - Spark
- Physics Projects & Multi-Threading Roadmap
- Oval Refresh - Continued
- Series-specific Sporting Regulations
- Audio Evolution
- Misc Updates
- Further oval-focused car update project in the works
- "...long-overdue upgrade to the driver's gear." Coming next season
- Circuit de la Sarthe - Circuit Bugatti - in pre-production phase
- Full rescans of Mid-Ohio, Road America, and Milwaukee - in production
- Circuit Paul Ricard - Scheduled for scanning next month, and "...our texture artists already have 20,000 gallons of high-friction digital paint on order and ready to go."
- Winchester Speedway - In development, expected release late 2026
- Simplified Chinese support will be added in the S3 build
- New Dirt Road configuration at Charlotte w/o joker.
- Virtual Mirror is now freely resizable by dragging the corner. (Not sure why this is here and not up with the UI changes?)
Patch will go live during Week 13, the week of June 9th.
2026 Season 3 will begin June 16!
Last edited: