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**UPDATED** B2O Minecraft Forge Server Closed***
Hey guys,
We recently decided to change over from the Craftbukkit server we were running to a Forge 1.7.10 server.
The information to connect is still the same, so no need to change the ip and port.
198.20.68.72:25565
You can opt to use the, 'ATLauncher', link below. Whether using the launcher or not, note that you will need Forge for 1.7.10 version 1291.
http://www.atlauncher.com/downloads
Download the file and make sure you launch from within its own folder. I created a new folder in my minecraft directory, placed the ATLauncher setup in it and installed from there.
Once installed you will need to run through a few steps to set your account and instance for Minecraft.
Now launch the ATLauncher.exe from inside the folder in which you installed it. Once the main ATLauncher screen appears click on, 'PACKS'. Scroll down until you see, 'Vanilla Minecraft'. Click on the, 'New Instance', button. Another window opens. Set the version to 1.7.10 and click install. You should now be able to launch MC from the ATLauncher. **YOU NEED FORGE 1.7.10 VERSION 1291**. AT's, 'latest version', may not be Forge 1291.
If you're using the ATLauncher, you will need to Add and enable your mods through the launcher.
Below, you'll find a list of the mods we're using on our server. These are must have mods that you need to enable/install client side in order to connect to the server.
I've provided a link to our B2O Modpack which contains all of the listed mods below. The easiest way to get set up is to download the modpack and extract the .rar file to your, 'mods', folder (if not using ATLauncher). If you are using the launcher, you can extract the modpack to a new folder on your desktop and then add/enable the mods through the launcher.
I am leaving the links for each mod listed as well in case, for whatever reason, you need to download/re-download any specific mod(s).
***PLEASE NOTE ADDITIONAL INSTRUCTIONS FOR THE BIG REACTORS MOD LISTED BELOW***
I will do my best to keep both the list and the modpack updated.
B2O_pack: https://www.mediafire.com/?j8aul65l308kumh
Mantle: http://www.mediafire.com/download/f30gq7857rh4vf4/Mantle-1.7.10-0.3.2.jar
TConstruct: http://www.mediafire.com/download/fwcuppg28wcggbp/TConstruct_mc1.7.10_1.6.0d40.1.jar
Buildcraft 7.0.2: http://www.mediafire.com/download/11jxje4t5o6m58a/buildcraft-7.0.2.jar
Railcraft: 1.7.10-9.6.1.0: https://www.mediafire.com/?lciytn8fd3d6tsf
Industrialcraft 2.2.2.718-experimental: http://www.mediafire.com/download/ua5c4231i8db470/industrialcraft-2-2.2.718-experimental.jar
Backpack 2.0.0-1.7.x: http://www.mediafire.com/download/y4g3qa3qmv3fb65/backpack-2.0.0-1.7.x.jar
Twilight Forest: http://www.mediafire.com/download/91mj96jjz02enbr/Twilight-Forest-Mod-1.7.2.jar
Chisel: http://www.mediafire.com/download/za4x1givz1a1h1d/Chisel-Mod-1.7.10.jar
CoFH Core: http://www.mediafire.com/download/3sr2mc6260j09ik/CoFHCore-[1.7.10]3.0.2-262.jar
Thermal foundation: http://www.mediafire.com/download/ejou3e4i7694z1v/ThermalFoundation-[1.7.10]1.0.0-81.jar
Thermal Expansion: http://www.mediafire.com/download/3xfgh1p2ww8i2vm/ThermalExpansion-[1.7.10]4.0.1-182.jar
Thermal Dynamics: http://www.mediafire.com/download/j167jxp9eid8ab6/ThermalDynamics-[1.7.10]1.0.0-122.jar
Jabba storage mod: https://www.mediafire.com/?jiame33eaoiapwr
Caveworld - http://www.mediafire.com/download/cczwcco1555rsza/Caveworld_1.7.10-v1.5.9.jar
Applied Energistics: https://www.mediafire.com/?bhd9h2nmhm8811d
Paintball: https://www.mediafire.com/?i8af8jfzca6ludq
Carpenters Blocks: https://www.mediafire.com/?3545vcz36cvnfsd
Big Reactors: http://www.mediafire.com/download/1h938b82vbafe2n/BigReactors-0.4.3A.jar (FYI - there is a steam id conflict between Big Reactors' and Railcraft, so I had to disable, 'fluid.steam', in Railcraft in order to get Big Reactors' to work on the server) On that note, you will need to do the same on your client. Navigate to your Railcraft's config directory and open the blocks.cfg file. Change the, B:fluid.steam=true to B:fluid.steam=false.
Minefactory Reloaded: https://www.mediafire.com/?1q15uze4ag0n21y
Redstone Aresenal: https://www.mediafire.com/?jngkw7rlg97xbw3
MalisisCore: www.mediafire.com/download/d6mctk0eiqsd8q6/malisiscore-1.7.10-0.12.5.jar
MalisisDoors: http://www.mediafire.com/download/l9gkmnrfxdaryml/malisisdoors-1.7.10-1.9.3.jar
OpenModsLib: http://www.mediafire.com/download/cls34vczm2i4mc3/OpenModsLib-1.7.10-0.7.3.jar
OpenBlocks: http://www.mediafire.com/download/9wimiw75b768ymz/OpenBlocks-1.7.10-1.4.3.jar
Iron Chests: http://www.mediafire.com/download/zqinlcb1ymmygyk/Iron-Chests-Mod-1.7.10.jar
Immibiss Core: http://www.mediafire.com/download/grx87w8qlyn0g45/Immibis-Core-1.7.10.jar
Immibiss Microblocks: http://www.mediafire.com/download/dj1a2c3206m3j3w/Immibiss-Microblocks-Mod-1.7.10.jar
SecurityCraft: http://www.mediafire.com/download/e3ro8ky9pmw6f6r/[1.7.10]+SecurityCraft+1.7.3.jar
Through the AT launcher click on the big, 'Instance', button located on the far right.
Next, click add mod.
A new window should open. Click the drop down to find the mod (for example on your desktop) and navigate to it. Select the mod and click add/ok.
Next you need to enable the mod, so click, 'Enable mods'.
A new window opens with two columns. On the left side are a list of enabled mods (empty if you have no mods, or should only show Forge Latest) and on the right side are disabled mods.
Click the box next to the mod to set a checkmark on the disabled mods side that you want to enable and click enable mod at the bottom of the window. You should see the mod being moved from Disabled mods to Enabled mods. Click ok.
**SIDE NOTE** if you have multiple mods, you can checkmark all at once and enable them, rather than doing it one at a time.
You now have the mod(s) installed and enabled on your Minecraft client.
You should be good to go from here. You can now launch Minecraft from the ATlauncher rather than through the MC launcher.
I'm throwing out Quicks name has he was instrumental in getting us set with this. If you have questions please comment here, pm us, and or get into TS (should we be there) and we'll be happy to help.
Also as Jeff found out, you might need to set your draw distance to 8 or 10 in order to get connected for the first time as his client kept crashing. Once connected you can set the draw distance back to what you had it.
Cheers,
Doc
Hey guys,
We recently decided to change over from the Craftbukkit server we were running to a Forge 1.7.10 server.
The information to connect is still the same, so no need to change the ip and port.
198.20.68.72:25565
You can opt to use the, 'ATLauncher', link below. Whether using the launcher or not, note that you will need Forge for 1.7.10 version 1291.
http://www.atlauncher.com/downloads
Download the file and make sure you launch from within its own folder. I created a new folder in my minecraft directory, placed the ATLauncher setup in it and installed from there.
Once installed you will need to run through a few steps to set your account and instance for Minecraft.
Now launch the ATLauncher.exe from inside the folder in which you installed it. Once the main ATLauncher screen appears click on, 'PACKS'. Scroll down until you see, 'Vanilla Minecraft'. Click on the, 'New Instance', button. Another window opens. Set the version to 1.7.10 and click install. You should now be able to launch MC from the ATLauncher. **YOU NEED FORGE 1.7.10 VERSION 1291**. AT's, 'latest version', may not be Forge 1291.
If you're using the ATLauncher, you will need to Add and enable your mods through the launcher.
Below, you'll find a list of the mods we're using on our server. These are must have mods that you need to enable/install client side in order to connect to the server.
I've provided a link to our B2O Modpack which contains all of the listed mods below. The easiest way to get set up is to download the modpack and extract the .rar file to your, 'mods', folder (if not using ATLauncher). If you are using the launcher, you can extract the modpack to a new folder on your desktop and then add/enable the mods through the launcher.
I am leaving the links for each mod listed as well in case, for whatever reason, you need to download/re-download any specific mod(s).
***PLEASE NOTE ADDITIONAL INSTRUCTIONS FOR THE BIG REACTORS MOD LISTED BELOW***
I will do my best to keep both the list and the modpack updated.
B2O_pack: https://www.mediafire.com/?j8aul65l308kumh
Mantle: http://www.mediafire.com/download/f30gq7857rh4vf4/Mantle-1.7.10-0.3.2.jar
TConstruct: http://www.mediafire.com/download/fwcuppg28wcggbp/TConstruct_mc1.7.10_1.6.0d40.1.jar
Buildcraft 7.0.2: http://www.mediafire.com/download/11jxje4t5o6m58a/buildcraft-7.0.2.jar
Railcraft: 1.7.10-9.6.1.0: https://www.mediafire.com/?lciytn8fd3d6tsf
Industrialcraft 2.2.2.718-experimental: http://www.mediafire.com/download/ua5c4231i8db470/industrialcraft-2-2.2.718-experimental.jar
Backpack 2.0.0-1.7.x: http://www.mediafire.com/download/y4g3qa3qmv3fb65/backpack-2.0.0-1.7.x.jar
Twilight Forest: http://www.mediafire.com/download/91mj96jjz02enbr/Twilight-Forest-Mod-1.7.2.jar
Chisel: http://www.mediafire.com/download/za4x1givz1a1h1d/Chisel-Mod-1.7.10.jar
CoFH Core: http://www.mediafire.com/download/3sr2mc6260j09ik/CoFHCore-[1.7.10]3.0.2-262.jar
Thermal foundation: http://www.mediafire.com/download/ejou3e4i7694z1v/ThermalFoundation-[1.7.10]1.0.0-81.jar
Thermal Expansion: http://www.mediafire.com/download/3xfgh1p2ww8i2vm/ThermalExpansion-[1.7.10]4.0.1-182.jar
Thermal Dynamics: http://www.mediafire.com/download/j167jxp9eid8ab6/ThermalDynamics-[1.7.10]1.0.0-122.jar
Jabba storage mod: https://www.mediafire.com/?jiame33eaoiapwr
Caveworld - http://www.mediafire.com/download/cczwcco1555rsza/Caveworld_1.7.10-v1.5.9.jar
Applied Energistics: https://www.mediafire.com/?bhd9h2nmhm8811d
Paintball: https://www.mediafire.com/?i8af8jfzca6ludq
Carpenters Blocks: https://www.mediafire.com/?3545vcz36cvnfsd
Big Reactors: http://www.mediafire.com/download/1h938b82vbafe2n/BigReactors-0.4.3A.jar (FYI - there is a steam id conflict between Big Reactors' and Railcraft, so I had to disable, 'fluid.steam', in Railcraft in order to get Big Reactors' to work on the server) On that note, you will need to do the same on your client. Navigate to your Railcraft's config directory and open the blocks.cfg file. Change the, B:fluid.steam=true to B:fluid.steam=false.
Minefactory Reloaded: https://www.mediafire.com/?1q15uze4ag0n21y
Redstone Aresenal: https://www.mediafire.com/?jngkw7rlg97xbw3
MalisisCore: www.mediafire.com/download/d6mctk0eiqsd8q6/malisiscore-1.7.10-0.12.5.jar
MalisisDoors: http://www.mediafire.com/download/l9gkmnrfxdaryml/malisisdoors-1.7.10-1.9.3.jar
OpenModsLib: http://www.mediafire.com/download/cls34vczm2i4mc3/OpenModsLib-1.7.10-0.7.3.jar
OpenBlocks: http://www.mediafire.com/download/9wimiw75b768ymz/OpenBlocks-1.7.10-1.4.3.jar
Iron Chests: http://www.mediafire.com/download/zqinlcb1ymmygyk/Iron-Chests-Mod-1.7.10.jar
Immibiss Core: http://www.mediafire.com/download/grx87w8qlyn0g45/Immibis-Core-1.7.10.jar
Immibiss Microblocks: http://www.mediafire.com/download/dj1a2c3206m3j3w/Immibiss-Microblocks-Mod-1.7.10.jar
SecurityCraft: http://www.mediafire.com/download/e3ro8ky9pmw6f6r/[1.7.10]+SecurityCraft+1.7.3.jar
Through the AT launcher click on the big, 'Instance', button located on the far right.
Next, click add mod.
A new window should open. Click the drop down to find the mod (for example on your desktop) and navigate to it. Select the mod and click add/ok.
Next you need to enable the mod, so click, 'Enable mods'.
A new window opens with two columns. On the left side are a list of enabled mods (empty if you have no mods, or should only show Forge Latest) and on the right side are disabled mods.
Click the box next to the mod to set a checkmark on the disabled mods side that you want to enable and click enable mod at the bottom of the window. You should see the mod being moved from Disabled mods to Enabled mods. Click ok.
**SIDE NOTE** if you have multiple mods, you can checkmark all at once and enable them, rather than doing it one at a time.
You now have the mod(s) installed and enabled on your Minecraft client.
You should be good to go from here. You can now launch Minecraft from the ATlauncher rather than through the MC launcher.
I'm throwing out Quicks name has he was instrumental in getting us set with this. If you have questions please comment here, pm us, and or get into TS (should we be there) and we'll be happy to help.
Also as Jeff found out, you might need to set your draw distance to 8 or 10 in order to get connected for the first time as his client kept crashing. Once connected you can set the draw distance back to what you had it.
Cheers,
Doc
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