So, for starters, don't expect anything remotely resembling historical accuracy.
Things that were different about WWI from every other game in the Battlefield series:
- There really weren't many vehicles. Oh, sure, you had automobiles, and the French are famous for ferrying soldiers to the front in Parisian taxicabs, but by and large, you don't have a "combined arms" doctrine. Tanks literally only existed for the British. Not the Americans, not the French, not the Germans, not the Austro-Hungarians, not the Turkish. JUST the British. I suppose you could say they had railway stuff, but that strikes me more as a stationary device.
- There were no man-portable rapid-fire weapons. I mean, yeah, you have things like machineguns, but they had to be stationary to operate. Literally the most rapid-fire weapons available were things like pistols, usually revolvers at that (e.g. Colt M1917, Webley revolvers, etc.). There weren't any automatic battle rifles, and the only SMGs appeared at the very, very end of the war (e.g. the Lanchester 1918 SMG and the MP-18 which saw basically no service).
- Most infantrymen were equipped with the same bolt-action rifle as everyone else in their army. That means the K98, the Lee-Enfield No.1 Mk. III*, the Springfield 1903, and the Mosin-Nagant 1891 Dragoon model. AND THAT'S IT.
Personally, what I'm most looking forward to is the realism mods that come out, where at the start of each round, a whistle blows, everyone goes over the top, and 70% are automatically killed by a fusillade of rifle and MG fire 2 seconds after that. That or the entire team is obliterated in an artillery strike.
Now, try to imagine selling any of this stuff to your average Battlefield fan. this is going to go over like a, well, lead Zeppelin. And not the rockin' kind, either. These are people used to rapid-paced, rapid-fire games, not stuff like, say, Red Orchestra.
That or it'll just be full-on fiction in a vaguely trench-hell-ish environment.
Things that were different about WWI from every other game in the Battlefield series:
- There really weren't many vehicles. Oh, sure, you had automobiles, and the French are famous for ferrying soldiers to the front in Parisian taxicabs, but by and large, you don't have a "combined arms" doctrine. Tanks literally only existed for the British. Not the Americans, not the French, not the Germans, not the Austro-Hungarians, not the Turkish. JUST the British. I suppose you could say they had railway stuff, but that strikes me more as a stationary device.
- There were no man-portable rapid-fire weapons. I mean, yeah, you have things like machineguns, but they had to be stationary to operate. Literally the most rapid-fire weapons available were things like pistols, usually revolvers at that (e.g. Colt M1917, Webley revolvers, etc.). There weren't any automatic battle rifles, and the only SMGs appeared at the very, very end of the war (e.g. the Lanchester 1918 SMG and the MP-18 which saw basically no service).
- Most infantrymen were equipped with the same bolt-action rifle as everyone else in their army. That means the K98, the Lee-Enfield No.1 Mk. III*, the Springfield 1903, and the Mosin-Nagant 1891 Dragoon model. AND THAT'S IT.
Personally, what I'm most looking forward to is the realism mods that come out, where at the start of each round, a whistle blows, everyone goes over the top, and 70% are automatically killed by a fusillade of rifle and MG fire 2 seconds after that. That or the entire team is obliterated in an artillery strike.
Now, try to imagine selling any of this stuff to your average Battlefield fan. this is going to go over like a, well, lead Zeppelin. And not the rockin' kind, either. These are people used to rapid-paced, rapid-fire games, not stuff like, say, Red Orchestra.
That or it'll just be full-on fiction in a vaguely trench-hell-ish environment.