Produx
Core
I'd love to put it all in a real blog or forum section starting next year when I will really start forming the game itself. The first real milestone for me was to get a full framework for production going with a streamlined patch delivery and I'm so happy I got that done before the end of the year 
The only place where I opened up this closed alpha is on B2O and inside my own circles, so it would be awesome for me to let our community and my friends experience the development cycle with me more interactively, I'm open for all ideas and positive and negative criticism for this project.
Some of you showed real interest and if you are still up for it I will get you accounts to the bug-tracker as soon as it's online.
Daunt, I've just sent you an invitation to the Steam group in case you're interested in seeing the first baby steps of pebkac
The only place where I opened up this closed alpha is on B2O and inside my own circles, so it would be awesome for me to let our community and my friends experience the development cycle with me more interactively, I'm open for all ideas and positive and negative criticism for this project.
Some of you showed real interest and if you are still up for it I will get you accounts to the bug-tracker as soon as it's online.
Daunt, I've just sent you an invitation to the Steam group in case you're interested in seeing the first baby steps of pebkac