Euro Truck Simulator 2 Recommended Mods

little P

Super Mod
Cheers Shilka I need a chilled game right now so I've downloaded these and will give them a whirl soon. I love that cab when I watched your stream so looking forward to crashing errm, I meant driving it.
 

Skid_Marc_

Staff member
Admin
Squirrel went through the trouble to find three map packs that work with the SDC map packs and makes the map more "fleshed out".

[video=youtube;dmJDKlb92OY]https://www.youtube.com/watch?v=dmJDKlb92OY[/video]
 
E

ElektroVodka

Just finished the first few jobs on the Hungary map and it's awesome.

The scaling is way better than the original ets map as you actually drive over a lot more smaller roads instead of huge parts of highway.

This makes it much more interesting to start and play in career mode.
 

Shilka

Hardcore
Got a G27 today...Man I'm back to noob for sure lol. Want to do it good though with 900 degrees rotation and clutch and splitter and all. Starting to understand why so many G27 users have head tracking stuff, hard to look around and do everything else at the same time. Need more practice lol.
 

Kenadian

Staff member
Site Admin
That's why I was struggling so much that day you guys were watching my stream. I was running the Hungary Expansion and had no idea what to expect. I was using the G27 as real as possible and hadn't been in the game for a long while.

I can't recommend TrackIR enough, it really is a game changer. I simply cannot imagine playing games like ETS2, iRacing, ArmA or Elite: Dangerous without it.
 

Shilka

Hardcore
One of my viewers told me about this one, awesome load weighing a whopping 95 tons. Better download a custom 8x4/6 truck though, or you'll have no steering whatsoever. You'll need a minimum 600 HP to pull it uphill too;

http://ets2downloads.com/trailers/siemens-transformer-trailer

ets2_95ton_transformer.jpg

THe MAN 8x6 can be found here: http://ets2.lt/en/chassis-man-tgx-41-680-8x44-bbs-man-tgx-41-680-8x6-bbs/ and comes with custom gearbox selection especially for hauling overweight loads and combined it with a nice open pipe sound mod: http://ets2.lt/en/straight-6-open-pipe-sound-megapack/
 
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Shilka

Hardcore
I've been trying the latest update of the multiplayer mod, and there have been some noticable imrpovements;

First of all, youcan now see other players being displayed in your minimap as blue dots, making life easier for sure.

But most noticable, there now is a form of lag prediction in place, so no more jittering and warping players, player movement around you is now smooth as silk to be honest, except perhaps those with atrocious pings. Anyway, a very noticable improvement, and side effect of the lag prediction is that collisions now give you way less damage, and minimize the chance on freak accidents that would sling you out into space. I must say I'm liking it a lot!

Meanwhile, SCS is still working on turning world of trucks into a multiplayer hub, according to one of their latest blog entries:
Q: Are you planning to convert your Single player game to Multiplayer?
A: World of Trucks is envisioned as an optional layer created alongside the existing single player game. We will keep improving the singleplayer experience and add more features and content to the standard game, but we do not want to overhaul it and "fix" what most players would not consider broken. World of Trucks should -eventually - offer an alternate "metagame" with rich - but controlled - player to player interaction, the possibility to form Virtual Truck Companies, and eventually to make it possible to share the same world and make up convoys in a shared multiplayer game.
 

Shilka

Hardcore
ETS2 Update 1.22 available now!

15 DECEMBER
At last we have reached the end of a long but extremely helpful open beta period for one of the largest game updates so far. We are happy to announce that ETS2 update to version 1.22 is released.



Over the period of the last two weeks, over 22500 people participated in our open beta. Over 85000 World of Trucks contracts were completed. The feedback was great, plenty of issues have been spotted and fixed or polished. Thank so much to all beta participants!

Let's do a short recap of major items that made this update:

GAMEPLAY

  • World of Trucks Contracts feature - now you able take jobs from the World of Trucks website
  • Tire decals coloring
  • Simulated tire grades based on European tire grading system (rolling resistance, wet grip, noise levels)
  • The paint shop was integrated into the standard truck configuration
VEHICLES

  • Improved truck's chassis geometry by adjusting fifth wheel position for most of 6x2, 6x4 chassis's to decrease under steering under full throttle
CODE

  • When clutch axis is not assigned for H-Shifter transmission, truck will handle clutch itself (much like sequential transmission)
  • When shifter layout is named (new attribute "name"), the name string is shown in game for better recognition
  • Hired drivers are more efficient when equipped by good truck
  • User defined limit for length of generated jobs in the offline economy (g_job_distance_limit)
  • User defined LOD distance for pedestrian, traffic and parked cars; multiplier of default distance (g_lod_factor_pedestrian, g_lod_factor_traffic, g_lod_factor_parked)
  • Config for disabling "Autoparking" dialogue (g_adviser_auto_parking)
  • Config for disabling Route Advisor popups when hidden (g_adviser_keep_hidden)
  • Fixing missing world on low-end GPUs on OSX
  • Improved physics and stability of trailers (disconnected, parked, AI)
AI

  • User defined traffic density, defined by multiplier to default (g_traffic)
  • Improved simulation of suspension (leaning in curves or when accelerating/decelerating)
  • Improved navigation, lane switching, spawning and obstacle checking
SOUND

  • New sounds for Volvo FH16 Classic
  • New sounds for Volvo FH
MISC

  • Higher resolution textures are used on models in UI screens regardless of the graphics settings
  • Redesigned job and time widget on desktop
  • Day/night effect switching for movers and walkers

[1.bp.blogspot.com]

As a little gift to the numerous owners of a wide range of our DLCs, in the next day or two we are going to enhance the Christmas Paint Jobs Pack and Ice Cold Paint Jobs Pack with a new dashboard toy and cabin decoration each. If you also own Cabin Accessories DLC, these new "toys" will be unlocked and accessible now.

Here is a screenshot of the new cabin decorations in action...

[1.bp.blogspot.com]

Again, great thanks for supporting us during the open beta period. Now turn your engines on, World of Trucks Contracts are waiting for you!
 

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