Recording Playstation 3 Gameplay on PC

Kenadian

Staff member
Site Admin
I've had a few requests to post The Last of Us on Fragtardnet YouTube and was wondering if it's possible to do it without using a video capture card?

Essentially I'd like to hook up the PS3 to my Monitor via HDMI and then have the PC record this footage via DXTory. I'm not 100% sure this will even work but it sounds plausible.

Anyone have experience with this, is it even possible?
 

little P

Super Mod
Noipe. I have nothing to add, I just didn't want you to feel like you were pissing into the wind. Hugs.
 

Shilka

Hardcore
I don't think it can be done.
I saw a tutorial on youtube, but that one included sticking connectors into a lemon, so I figured it probably won't work...
The only working things I did find all boiled down to pointing a camera at your tv.
 

Shilka

Hardcore
yeah, lemons;

[video=youtube;i10qinSThdk]http://www.youtube.com/watch?v=i10qinSThdk[/video]
 

Kenadian

Staff member
Site Admin
Verbal backlash lmao, am I really that bad?

I'm pretty sure I need a capture card either internally mounted in my PC or an external one that has it's own storage capabilities. Avermedia seems to have the most options and many seem to come with a built in H.264 decoder which is what YouTube recommends.

I was just trying to save $200.
 

Shilka

Hardcore
What about turning the gazillion terabyte of recordings you already have into video's first. At least you'll have some drivespace to save something new to...
 

Kenadian

Staff member
Site Admin
Actually what's filling up my drives isn't the recorded stuff that hasn't been uploaded, it's the source files for the YouTube files that's eating up much of my drive space.

Also, one video is no longer one video as now I link both backwards and forwards over multiple "series" videos. In order for me to do this, I need all 3 source videos on my local drive to hack from.

Only after that process is complete can I archive.

In essence, one 25 minute video with links to Part 1 and Part 3 can be as big as 500 GB. This is the current climate but it will change shortly as I've finally found the proper video image settings that allow me to re-use rendered clips without having them wash out and pixilate on YouTube.
 

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