I liked WOLF for a few reasons.
The first was that it was friendly. Yes you had your main port-of-call within the sub-sections of the forum, depending on what game you played, but the DMZ was alive with banter and chit-chat that sucked you in and pretty quickly introduced you to a wealth of people outside your gaming experience. Since WOLF, and because WWG was for the most part after VC died more of way to just stay in touch with people, I've been part of several gaming communities (Vindicators, Threshold and more recently The Syndicate) and non have had that friendliness.
Vindicators was run by admins that would jump in game-specific threads and bitch people out and make decisions about how our in-game guild and alliance should run having never played a minute of the game. Needless to say that irritated me and I finally called one of the main admins an ***hole and left. Threshold was run by members of the armed forces and, understandably, they ran it as such. Being barked at and made to do 50 press-ups in my downtime wasn't what I wanted either so after running with those guys in Warhammer and then in RIFT I told one of the main guys there to go **** himself ... There seems to be a pattern here. I really don't have an issue with authority. Just tools.
Finally there is The Syndicate - a widely respected guild. It is said to be the oldest guild in the world at over 15 years old. However, it's a business and the guy that runs it, Dragons, is guild leader in every game even if his toon is only level 10. Only games he sanctions are supported by the guild/forums and only those in his trusted inner-circle are ever promoted to in game officers even if they don't play. There was no community just a rigid, unapproachable hierarchy. On the forum each game’s section was locked down from any members that didn't play it and you couldn't shit without asking what shape it had to be, what time you could do it and what colour it should be. Seriously. Whilst playing SWTOR recently, there were but 5 members online. Oh, go find a new guild I hear you say? Nope. You join another guild in a game supported by The Syndicate = big fat boot out the door. You can go and play with other players, but being in a guild with lots of people is a lot of the fun in gaming for me – playing alongside rather than with just doesn’t cut it. Other guilds/players in a game that has Syndicate presence that uses the name “Syndicate” or any derivatives of that name were forced to change it using some copy-right rules that are supported by the games manufacturer. It seems that unless Dragons has a company sign some piece of paper that no one else is allowed his name or the guild name, The Syndicate doesn’t play it. The game choices don’t seem to come from the players but more dictated to by Dragons. I seem to be complaining a lot about this guild in particular but I really do have a lot of respect for The Syndicate in terms of what they do on the business end of it all. Game guides, pre-beta testing etc. Lots of amazing things going on that really do impact all of us as gamers in a positive way. How does it rank as a gaming "community"? Fail. Dragons said you get out of the guild what you put in. There was nothing to put in to it to begin with. Nobody talks.
The second reason I liked Wolf was that, unless it was sensitive information especially in MMOs like Voyage Century, pretty much all the games were open to read. This meant you could read up on things and see if a game was something you might like to try out.
The third reason, and the most important, was always the people. I have met some amazing people whilst gaming. I have met Dutch, Fins, Germans, Danes, Canadians, Americans, Portuguese, Czech, Chinese, the list could just go on and on, as well as one crazy Indian. Some of these people I class as family, some literally are my family now! I never felt that same level of community, of “family”, as I did at WOLF. Ever since we left I have been floating around lost at sea trying to find a new community with the same feeling of “home” and I have never found it.
I know we have not been here at fragturd, oops, I mean tard, very long but ever since Duke approached Engnr with the idea to resurrect what was great and minus the crap I have, for the first time, felt like I was on the right track to finding what I thought was lost.