I've thought long and hard about this and decided to go with the character I showed you in TS yesterday.
The thing I like most doing with games is playing with (in-game) (map) editors, but there's no character to that of course. My #1 priority in level design for me is eye candy combined with realism, with gameplay/functionality being a very close #2.
So I still end up with this character; eye candy (very literally) and realism (breast animation

) in one picture. Add to that that in this game gameplay is definately second to eye candy too. Next to that I'm blonde and have firm thighs and big feet myself. :lol:
Add to that if I have a choice, I will usually pick a female game character in games, especialy in RPG's.
So, you can use Tina for me :icon_cheesygrin:
