That's not true at all, remember Day Z Mod? Also, Skyrim is almost a completely transformed experience (on PC) due to Mods and the same can always be said for ArmA3 as that's a Publisher that built an engine designed around modders and mission makers having their way with it.
Personally, I'll skip Hardline simply because EA has taken too much money from me already and under-delivered on the hype. I suckered in for Mass Effect 3, Sim City and put up with countless bugs and empty promises for BF4.
Now that I have iRacing and a rather full library of Steam Games to get through, I'm going to take a break from everything EA publishes for a while.
I think Solo probably meant Battlefield mods, in which case he's correct. They've done a marvelous job at killing the BF modding community and charging a nice price to buy their mods and garbage map packs.
Yeah, that's what I meant. Mod communities in general still exist, although with the rise of console gaming and the move towards ever more stat/unlock-driven gameplay in games like BF and COD, modding communities are also getting older and older. There's a generation of gamers out there who probably don't know squat about modding because they experience all gaming through a console.
None of this would be a problem IF the new content -- and indeed, the new games -- weren't simply incremental and minor improvements in gameplay, but basically within the same theme/structure as the last game, and just with snazzier graphics or physics. But the games are just rehashes of the last game (only now you can abseil down a building! or whatever) with better graphics.
In a few cases, there've been "mod" style expansions (e.g. Bad Company 2: Vietnam, this new cop game), but mostly the content packs are, like, one shitty new deathmatch-style game mode, and 2-3 new maps. Or -- worse yet -- they're old maps that are just now stuck into a different game mode.
I have less time nowadays to devote to gaming than I did before, and less inclination to play unlock-driven games where I'll always be at a disadvantage, so I have less desire to play games like this at all, but even if I did, I'd be thinking twice simply because of how these games are supported and developed (or not, as the case may be).