You, you were moaning, you always moan about something; it's part of your charm
>smooch<
Back at ya, pal.
I don't know about the heavier hardware requirement because the game is in BETA and still has optimization left to be done. My framerates may be a little lower than B2K so if you could play that expansion then you can probably handle BF4 (at least so far).
I gather the hardware stuff is still up in the air. Guess we'll see how it shakes out. i'll be out of the country for the BETA's run, though, so I won't get a chance to play it and test stuff.
Recon has been bumped in many areas especially now that they can carry C4 and have better motion tracking gear as well as range finders. Their also able to use a much larger variety of weaponry than ever before making them much more effective on the Battlefield.
Sounds like they're basically back to what they were in BFBC2, which, to my way of thinking, was a fantastic design for the class. They were too "passive spotter + sniper" in BF3. In BFBC2 you could play aggressive recon, move with your team, keep tossing motion trackers ahead, slap C4 on vehicles and walls and stuff, etc. On the whole, once they finally ironed out all the wrinkles in balance, I thought BFBC2 was pretty much the best balanced multiplayer FPS I've played, so it's nice to hear they'er working the classes back in that direction.