Fireblade
Core
Personally Solo I think that Civ5 has done a good job keeping unit levels reasonable. I can remember having 300-unit stacks of doom in Civ4..... Civ5 I've never had more than 50 units on the field across the entire planet.
I prefer the warfare in Civ5 considerably over Civ4, you have to account for a lot more and "real world" tactics such as flanking, protecting your ranged units and genuinely considering the terrain in your attack plan are factored in here.
In civ4 it was just "make a balanced stack as large as you can and send it that way...."
If Civ5's multiplayer netcoding was anywhere near as good as Civ5's, I would say that civ5 is superior in nearly every way. Sadly Civ5 can barely support 10-man games, where as I regularly hosted 30-40~ man games on Civ4 without too much issue. Granted, Civ4 was using Gamespy's servers to host the games whereas Civ5 uses the hosts' machine.
For a game that they touted for months about how great the multiplayer was and how the game was built with multiplayer in mind, they really shit the bed with the netcoding.
I prefer the warfare in Civ5 considerably over Civ4, you have to account for a lot more and "real world" tactics such as flanking, protecting your ranged units and genuinely considering the terrain in your attack plan are factored in here.
In civ4 it was just "make a balanced stack as large as you can and send it that way...."
If Civ5's multiplayer netcoding was anywhere near as good as Civ5's, I would say that civ5 is superior in nearly every way. Sadly Civ5 can barely support 10-man games, where as I regularly hosted 30-40~ man games on Civ4 without too much issue. Granted, Civ4 was using Gamespy's servers to host the games whereas Civ5 uses the hosts' machine.
For a game that they touted for months about how great the multiplayer was and how the game was built with multiplayer in mind, they really shit the bed with the netcoding.