I can fully understand that it feels grinding for some folks and to be fair, it feels a bit grinding to me as well.
Having said that, I'm personally playing for the RPG and immersion aspects of the game and given it currently takes far less time to make an arrow than it would in real life I'm ok with the way it is.
I have a stick collecting route that allows me to fight my way to it, while I'm in it and beyond. I've added a silk farming route as well as big game hunting.
Right now it's home, sticks, spiders, savanna, spiders, sticks, home and I love it! It's really taken the grind out of this ever repetitive menial task for me.
...but this is not my decision, merely my position on how to make something tedious a bit more enjoyable.
It's up to you guys whether or not we make resource collecting a bit easier however I'd caution against doubling anything off the bat. It may be a wiser strategy to turn it up to say 1.5 and test for a week or so and get more feedback then.
This will always be about fair balance and compromise for everyone because something that may make you happy may break immersion for others.