iRacing today announced plans to add*dirt surface race tracks and cars*to its online motorsports simulation service. *
*
According to*Steve Myers, iRacing.com's Executive Vice President and Executive Producer, the development of dirt tracks and dirt cars is the next logical step following last year's introduction of iRacing's*dynamic track*feature that sees paved track surfaces evolving during the course of races based on changing weather conditions and the virtual rubber laid down by competitors.*
Check out our video announcement here.*
*
"We are starting a*new chapter*in our long history and expanding into a new branch of motorsport - dirt," says Myers. *"With the evolution of our new surface model the next natural step was to develop a dirt surface model and dirt race cars. *
*
"We are working closely with the*University of Northwestern Ohio*and*Clint Bowyer Racing*(CBR) to create virtual dirt surfaces that match the fidelity of iRacing's paved tracks, along with a digital version of*CBR's PEAK/Crawford Supply BWRC*late model. * Speaking for everyone at iRacing, I'm really excited about this project, and I'm very optimistic that we'll be*launching*it this year." * * *