As long as you can make 2-3 mill an hour trading in a clipper and double that in a t9 I don't think a few mill is too much
how long where you doing it?
do consider that one thing is the ships but the major price is the upgrades
if I want a really nice kittet clipper I can easily spend 150m credits
the ship itself is only 22m
a fully outfitter Conda can be up to a billion
I think you missed my point almost completely.
The price of everything is quite high regardless of what profession you choose to follow primarily. My point was that the balance is now heavily in favor of combat because anyone can make a lot of fast cash and level up their ships much quicker than any other profession in the game currently.
While it's true you can make a lot of coin in trading with a larger ship, you still had to put in countless hours to afford that ship and it's upgrades.
You don't have to put in near that time in combat now and to be honest, I like the way it was before. I thought the bounties were perfect given the amount of work required but now there horrifically skewed.
As an example, I have a very competent Cobra that if I were to run trading missions would take me many weeks hauling Palladium (exclusively) to afford an ASP.
As it is currently all I need to do is hang around a RES for a few nights and an ASP is quickly within reach.
In fact as of this response I was actually considering an ASP within the next few days and for that reason I won't be doing solo Combat anymore. If you guys want to wing then I'll do what you guys want but solo will no longer be combat focused as its just too easy to get rich quick.
Killing a wing isn't that hard either as all you need do is engage them within reasonably close proximity to the Feds. They engage you and the Feds engage them.
Last night I purposely engaged my first wing and collected bounties on all of them simply because Feds were close by.
It's actually a Turkey shoot now and feels a bit ridiculous imho.
Maybe I'm a grinder or something, I don't know? I just liked the fact it felt like work to collect a Bounty and now if feels like child's play.
My initial point was that if I can level up that much quicker then anyone can. It almost negates any reason for most to do anything other than to park a RES and buy large quickly.
Actually, i think it's pretty decent now especially seeing the price for higher tier ships and their upgrades.
If bounties dropped just a bit now it wouldn't even be feasible to fly the Vulture as a pure fighter.
If you were Wanted would you carelessly fly into a RES knowing that you're going to be owned by Feds and Players alike?
No, you wouldn't.
...but that's what's happening currently and it doesn't make a lot of sense.
Right now credits are literally being thrown at us and am I the only one who thinks it's just too easy to get rich quick?
Anyway, I'm not complaining because I've taken advantage of it myself but my worry is it will skew the balance of this game toward a combat driven experience.
For most it just makes more sense to do what pays the most quickly and currently combat is the only way to do so.