Tex Arcana
Core
One qualifier to Lefty's post for those who have read the Neverwinter forums:Same as tex in a nice guild we run tier 2 dungeons nightly need help let me know. Remember in this game the race class and ability setup in the character creation is key you can have borked char if you chose wrong. Read the shit when making your character.
All the classes are pretty good the ones that a wrecking shit right now are the Great Weapon Fighters and the Control Wizards.
The game is not to hard to level in.
Do NOT feel that you have to roll specific characters to fit in.
Eg. Mythic Dawn has made it policy to run dungeons with little to no glitching, AND to sort out fight mechanics based on compositions OTHER than the "If you have enough Control Wizards you can clear the instance easily" philosophy.
There are some fights that the party would have to wipe after downing the Boss; due primarily to (CRITIC ALERT) the Devs laziness when it comes to Adds continuing to spawn after the Boss dies.
This can be a problem for parties that aren't geared to the pinnacle of epic...
We are finding that the lack of Devoted Clerics, and Guardian Fighters in instance runs is, well...stupid.
My GF (for instance) is in high demand.
ALL classes are viable in the game; with all of them having strengths in PvE, and PvP.
And as Lefty said: Leveling is easy for all.
PS. Leftnut, don't be afraid to ring me up again if y'all are looking to fill out a run; Mythic Dawn has a growing list of players/toons available.